Read the part 1 : Making a sequel to SwipeBlocks – The origins
Read The part 2 : Making a sequel to SwipeBlocks – Designing the game
Once again, i didn’t had much time, and as the game was getting near of a final version and that i had to make only small touches here and here, my motivation was going on the decline.
Time was running and every time i told to myself that i had to finish the game, i had a little something to change, changed it, then found another one but lacking time, worked on something else, then told to myself that i had to finish the game, and so on, so finaly the game was not released.
In the year of 2015, more than 4 years later, i thought i had waited enough, i still prefer to release a game than waiting indefinitely to reach an unreachable perfection.
So i freezed the features and enhancements list, made the last few changes according to it and now i’m ready to go for the release.
The game is not perfect, but it’s alive ! and, seriously, what is perfect in this world ? So here we go, i hope you will enjoy it, and of course any feedbacks are welcomed.